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Android game data and cache size increasing

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Hi, I've noticed when I built my game is that every time I open the app and play it, the data and cache size increases. My game is just a simple shooter with no textures, and just additional music audio to it. What could be possible causes and factors for its increase? Thank you! ![alt text][1] [1]: /storage/temp/192389-270699133-490674062722903-5203142582189620824-n.jpg Note: I've also integrated admob and it has a currently working ad system. My file saving is with the use of binaryformatter which i mostly followed from brackey's tutorial.

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