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NullReferenceException at at GoogleMobileAds.Api.MobileAds.Initialize (System.Action`1[T] initCompleteAction) [0x00000] in :0

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Hello. There is a problem with google AdMob. Test ads are shown in the editor (There are no errors in the editor), but real ads are not showing on my phone. Then I decided to use USB debugging and found out that the following error occurs: "NullReferenceException: Object reference not set to an instance of an object. at GoogleMobileAds.Api.MobileAds.Initialize (System.Action`1[T] initCompleteAction) [0x00000] in <00000000000000000000000000000000>:0 at Show_ads.Start () [0x00000] in <00000000000000000000000000000000>:0" Here's my script: using GoogleMobileAds.Api; using System.Collections; using System; using UnityEngine.Scripting; [assembly: Preserve] public class Show_ads : MonoBehaviour { //ADS---------------------------- private RewardedAd rewardedAd; private const string RewardedID = "id"; //ADS---------------------------- void Start() { MobileAds.Initialize(initStatus => { }); LoadRewardedAD(); } private void LoadRewardedAD() { //load-ad rewardedAd = new RewardedAd(RewardedID); AdRequest adRequest = new AdRequest.Builder().Build(); rewardedAd.LoadAd(adRequest); rewardedAd.OnUserEarnedReward += HandleUserEarnedReward; } //Called from another script public void ShowRewardedAD() { if (rewardedAd.IsLoaded()) { rewardedAd.Show(); } } public void HandleUserEarnedReward(object sender, Reward args) { if (Reward_type == 0) { //gem } else if (Reward_type == 1) { //coin } else if (Reward_type == 2) { //Respawn } } private IEnumerator WaitAD() { yield return new WaitForSeconds(3); LoadRewardedAD(); } } Who can help?

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