Quantcast
Channel: Questions in topic: "admob"
Viewing all articles
Browse latest Browse all 137

Don't trigger the function that include admob command on android phone when I build

$
0
0
I have a game that I want to release for play store. But I've been having problems with ads for a few days. When my interstitial ads are closed in the Unity editor, the onClosed event trigger in and switches to the relevant scene automatically. But when I get the build for android, this event is not triggered on the phone, I stay on the same scene when the ad is closed. To turn it off, I have to press the relevant button again. As I said, everything is as it should be on the computer -I have set up my related events properly and it is working as it should on the computer. I want it to work the same way on my Android phone.

Viewing all articles
Browse latest Browse all 137

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>