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How to handle Google Admob Ads events - best practice

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Hi, I am wondering how to use the best way Google Admob Ads? I have some questions, what are your experiences?

There are some event handlers, but no samples was found in the docs...

What are the best way e.g. to request ads without necessary request when using interstitial or rewarded ads?

If an ad failes to load then you have to request a new ad?

If an ad failes to show then what can you do?

Is it enough to request a new ad if it was shown and the ad was closed?

What is the frequency for interstitial ads can be requested?

When is neccessary to reload a banner ad? Do I have to track somehow a banner after e.g an hour?

If I watch a rewarded ad, get the reward and then for the next time why I can't watch it (not loaded), if it was requested OnAdClose? Is there a minimum time to request and load an rewarded ad?

And the best question, if I load a rewarded video ad, and if I show it why the an interstitial ad is showing in the Unity Editor? If I build and uplad the app, then it works correct.

public void HandleRewardedAdLoaded(object sender, EventArgs args){} public void HandleRewardedAdFailedToLoad(object sender, AdFailedToLoadEventArgs args){} public void HandleRewardedAdOpeningobject sender, EventArgs args){} public void HandleRewardedAdFailedToShow(object sender, AdErrorEventArgs args){} public void HandleRewardedAdClosed(object sender, EventArgs args){ RequestAndLoadRewardedAd(); //RequestAndLoadInterstitialAd(); } public void HandleUserEarnedRewardedAd(object sender, Reward args){}

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