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iOS build containing Admob causes error in Xcode

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Hello. My project uses Admob to display ads. It works on Android but not on iOS. When I build with Xcode I get the following error Undefined symbol: _CGSizeFromGADAdSize Undefined symbol: _GADAdSizeEqualToSize Undefined symbol: _GADAdSizeFromCGSize Undefined symbol: _GADAdSizeFullWidthPortraitWithHeight Undefined symbol: _GADCurrentOrientationAnchoredAdaptiveBannerAdSizeWithWidth Undefined symbol: _GADErrorUserInfoKeyResponseInfo Undefined symbol: _GADLandscapeAnchoredAdaptiveBannerAdSizeWithWidth Undefined symbol: _GADPortraitAnchoredAdaptiveBannerAdSizeWithWidth Undefined symbol: _OBJC_CLASS_$_GADAppOpenAd Undefined symbol: _OBJC_CLASS_$_GADBannerView Undefined symbol: _OBJC_CLASS_$_GADExtras Undefined symbol: _OBJC_CLASS_$_GADInterstitialAd Undefined symbol: _OBJC_CLASS_$_GADMobileAds Undefined symbol: _OBJC_CLASS_$_GADRequest Undefined symbol: _OBJC_CLASS_$_GADRewardedAd Undefined symbol: _OBJC_CLASS_$_GADRewardedInterstitialAd Undefined symbol: _OBJC_CLASS_$_GADServerSideVerificationOptions Undefined symbol: _kGADAdSizeSmartBannerLandscape Undefined symbol: _kGADAdSizeSmartBannerPortrait The versions of Unity, Admob and Xcode I use are 2021.3.5f1, v7.3.1 and 14.2 respectively. I also have both a Windows laptop and a Macbook, but I create the project on Windows because Windows has better machine power. To build to iOS, I build the project for iOS in Editor, move it to my Macbook, and attempt to build it in Xcode. Does anyone know the cause or solution to these problems?

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