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Android Build fail after importing google mobile ads in unity 2018.3.0f2 personal

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I am Using Unity 2018.3.0f2 personal and after importing google mobile ads and assigning Admob app id everything is working but when I tried to build this project, many errors occur and build failed so kindly help me out, Errors Are Assets\GoogleMobileAds\Editor\BuildPreProcessor.cs(3,19): error CS0234: The type or namespace name 'Build' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?) Assets\GoogleMobileAds\Editor\BuildPreProcessor.cs(7,19): error CS0234: The type or namespace name 'Callbacks' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?) Assets\GoogleMobileAds\Editor\ManifestProcessor.cs(22,19): error CS0234: The type or namespace name 'Build' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?) Assets\GoogleMobileAds\Editor\BuildPreProcessor.cs(12,34): error CS0246: The type or namespace name 'IPreprocessBuildWithReport' could not be found (are you missing a using directive or an assembly reference?) kindly help me out

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